Bodycraft – Designing for the Augmented Body: Fashion Driven Wearables and Secondary Skins plays with the limits and potential of the human body and explores the frontier of biomimicry and new technologies in this workshop led by Amanda Parkes of MIT Media Lab.
In recent years, wearable technology has emerged as the fastest growing area in the next generation of human-computer interfaces. This new category of fashion technology builds directly on a deeply established tenet of contemporary design: human-centered design, and can be explored in sensory modalities and fashion concepts extending far beyond the current set of products available as wearable gadgets.
Our notion of the body is changing. New technologies and data structures are allowing our bodies to become enhanced, augmented, expanded in functionality and altered in form, while embedded textile technologies and new biological materials and processes are allowing the devices we carry and the garments we wear to converge into a ’secondary skin’ which functions as an extension of ourselves in a mobile personal environment.
Blurring the line between wearables and structures, this course explores evolving issues in designing for the body, and through the language of fashion, how technological possibilities of extending human capabilities alters how and what we strive to design for ourselves.